4 Corners Game
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turtles-own [score loose] patches-own [number] to setup ca ask patches with [pycor = 14 and pxcor = 14] ; Setting of the 4 corner and the central post [set pcolor green set number 2] ask patches with [pycor = -14 and pxcor = 14] [set pcolor yellow set number 1] ask patches with [pycor = 14 and pxcor = -14] [set pcolor red set number 3] ask patches with [pycor = -14 and pxcor = -14] [set pcolor white set number 4] ask patches with [pycor = 0 and pxcor = 0] [set pcolor orange set number 5] crt 5 ; Creation of 5 turtles and setting of characteristics ask turtle 0 [set color blue set shape "person" set size 3 set xcor 0 set ycor 0 set heading 0] ask turtle 1 [set color red set shape "person" set size 3 set xcor -14 set ycor 15 set heading 0] ask turtle 2 [set color green set shape "person" set size 3 set xcor 14 set ycor 15 set heading 0] ask turtle 3 [set color white set shape "person" set size 3 set xcor -14 set ycor -13 set heading 0] ask turtle 4 [set color yellow set shape "person" set size 3 set xcor 14 set ycor -13 set heading 0] end to foward ask turtles with [pcolor = orange] [set xcor 0 set ycor 0] ask turtles with [pcolor = red] [set xcor -14 set ycor 15] ask turtles with [pcolor = green] [set xcor 14 set ycor 15] ask turtles with [pcolor = yellow] [set xcor 14 set ycor -13] ask turtles with [pcolor = white] [set xcor -14 set ycor -13] end to Start ; This loop is the engine of the random model. ; Depending on the random number, ; the players will choose a specific corner. repeat numero_iteracciones [ let d_centro random 4 let d_esq_1 random 2 let duelo random 2 let patch1 one-of (patches with[number = 1]) let patch2 one-of (patches with[number = 2]) let patch3 one-of (patches with[number = 3]) let patch4 one-of (patches with[number = 4]) let patch5 one-of (patches with[number = 5]) if d_centro = 0 [ ask turtles with [xcor = 0 and ycor = 0] [face patch1 fd distance patch1] ifelse d_esq_1 = 0 [ ask turtles with [xcor = -14 and ycor = 15] [face patch2 fd distance patch2] ask turtles with [xcor = 14 and ycor = -13] [face patch4 fd distance patch4] ] [ask turtles with [xcor = -14 and ycor = 15] [face patch4 fd distance patch4] ask turtles with [xcor = 14 and ycor = -13] [face patch2 fd distance patch2] ] ifelse duelo = 1[ ask turtles with [xcor = 14 and ycor = 15] [face patch5 fd distance patch5 set loose loose + 1] ask turtles with [xcor = -14 and ycor = -13] [face patch3 fd distance patch3] ] [ask turtles with [xcor = -14 and ycor = -13] [face patch5 fd distance patch5 set loose loose + 1] ask turtles with [xcor = 14 and ycor = 15] [face patch3 fd distance patch3] ] ] if d_centro = 1 [ ask turtles with [xcor = 0 and ycor = 0] [face patch2 fd distance patch2] ifelse d_esq_1 = 0 [ ask turtles with [xcor = 14 and ycor = 15] [face patch3 fd distance patch3] ask turtles with [xcor = -14 and ycor = -13] [face patch1 fd distance patch1] ] [ask turtles with [xcor = 14 and ycor = 15] [face patch1 fd distance patch1] ask turtles with [xcor = -14 and ycor = -13] [face patch3 fd distance patch3] ] ifelse duelo = 1[ ask turtles with [xcor = 14 and ycor = -13] [face patch5 fd distance patch5 set loose loose + 1] ask turtles with [xcor = -14 and ycor = 15] [face patch4 fd distance patch4] ] [ask turtles with [xcor = -14 and ycor = 15] [face patch5 fd distance patch5 set loose loose + 1] ask turtles with [xcor = 14 and ycor = -13] [face patch4 fd distance patch4]] ] if d_centro = 2 [ ask turtles with [xcor = 0 and ycor = 0] [face patch3 fd distance patch3] ifelse d_esq_1 = 0 [ ask turtles with [xcor = -14 and ycor = 15] [face patch2 fd distance patch2] ask turtles with [xcor = 14 and ycor = -13] [face patch4 fd distance patch4] ] [ask turtles with [xcor = -14 and ycor = 15] [face patch4 fd distance patch4] ask turtles with [xcor = 14 and ycor = -13] [face patch2 fd distance patch2] ] ifelse duelo = 1[ ask turtles with [xcor = 14 and ycor = 15] [face patch5 fd distance patch5 set loose loose + 1] ask turtles with [xcor = -14 and ycor = -13] [face patch1 fd distance patch1] ] [ask turtles with [xcor = 14 and ycor = 15] [face patch1 fd distance patch1] ask turtles with [xcor = -14 and ycor = -13] [face patch5 fd distance patch5 set loose loose + 1] ] ] if d_centro = 3 [ ask turtles with [xcor = 0 and ycor = 0] [face patch4 fd distance patch4] ifelse d_esq_1 = 0 [ ask turtles with [xcor = -14 and ycor = -13] [face patch1 fd distance patch1] ask turtles with [xcor = 14 and ycor = 15] [face patch3 fd distance patch3] ] [ask turtles with [xcor = -14 and ycor = -13] [face patch3 fd distance patch3] ask turtles with [xcor = 14 and ycor = 15] [face patch1 fd distance patch1] ] ifelse duelo = 1[ ask turtles with [xcor = -14 and ycor = 15] [face patch5 fd distance patch5 set loose loose + 1] ask turtles with [xcor = 14 and ycor = -13] [face patch2 fd distance patch2] ] [ask turtles with [xcor = -14 and ycor = 15] [face patch2 fd distance patch2] ask turtles with [xcor = 14 and ycor = -13] [face patch5 fd distance patch5 set loose loose + 1] ] ] foward ] set-current-plot "Chart" ; Setting the plot clear-plot plot [loose] of turtle 0 plot [loose] of turtle 1 plot [loose] of turtle 2 plot [loose] of turtle 3 plot [loose] of turtle 4 end
There is only one version of this model, created over 9 years ago by Mikel Mujika.
Attached files
File | Type | Description | Last updated | |
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4 Corners Game.png | preview | Preview for '4 Corners Game' | over 9 years ago, by Mikel Mujika | Download |
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