InfectionSimulation

No preview image

2 collaborators

Default-person Andrew Motz (Author)

Tags

(This model has yet to be categorized with any tags)
Parent of 1 model: Infection Sim Combine
Visible to everyone | Changeable by everyone
Model was written in NetLogo 5.3.1 • Viewed 351 times • Downloaded 53 times • Run 0 times
Download the 'InfectionSimulation' modelDownload this modelEmbed this model

Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)


WHAT IS IT?

(a general understanding of what the model is trying to show or explain)

HOW IT WORKS

(what rules the agents use to create the overall behavior of the model)

HOW TO USE IT

(how to use the model, including a description of each of the items in the Interface tab)

THINGS TO NOTICE

(suggested things for the user to notice while running the model)

THINGS TO TRY

(suggested things for the user to try to do (move sliders, switches, etc.) with the model)

EXTENDING THE MODEL

(suggested things to add or change in the Code tab to make the model more complicated, detailed, accurate, etc.)

NETLOGO FEATURES

(interesting or unusual features of NetLogo that the model uses, particularly in the Code tab; or where workarounds were needed for missing features)

RELATED MODELS

(models in the NetLogo Models Library and elsewhere which are of related interest)

CREDITS AND REFERENCES

(a reference to the model's URL on the web if it has one, as well as any other necessary credits, citations, and links)

Comments and Questions

Please start the discussion about this model! (You'll first need to log in.)

Click to Run Model

breed [infection infected]
breed [people person]

to setup
  clear-all
  create-infection 1 [set color red] ;;one infected person
  create-people 99 [set color cyan] ;;99 uninfected people
  ask infection [
    setxy random-xcor random-ycor
    set shape "infected"
    set size 2
  ]
  ask people [
    setxy random-xcor random-ycor
    set shape "uninfected"
    set size 2
  ]
  reset-ticks
end 

to go
  if count infection < 101 [
    move-infection ;;moves infected people 1 step in a random direction
    move-people ;;moves uninfected people 1 step in a random direction
    infect-people ;;if one of the uninfected people contact an infected person, turns infected
  ]
  tick
end 

to move-infection
  ask infection [
    right random 360
    forward 0.5
  ]
end 

to move-people

  ask people [
    right random 40
    forward 1
  ]
end 

to infect-people
  ask infection [
    let uninfected one-of people-here
    if uninfected != nobody [
      ask uninfected [die]
      hatch 1
    ]
  ]
end 

There are 3 versions of this model.

Uploaded by When Description Download
Christopher Elliott over 8 years ago Changed graphics Download this version
Christopher Elliott over 8 years ago People now become infected Download this version
Christopher Elliott over 8 years ago Initial upload Download this version

Attached files

No files

This model does not have any ancestors.

Children:

Graph of models related to 'InfectionSimulation'