thing i did
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turtles-own [energy] breed [eaten eaten1] breed [eater eater1] to setup clear-all setup-eaten setup-eater setup-grass reset-ticks end to setup-eaten create-eaten 5 [set color 54] create-eaten 5 [set color 53] create-eaten 5 [set color 52] ask eaten [setxy random-xcor random-ycor] ask eaten [set shape "circle"] ask eaten [set energy 10] end to setup-eater create-eater 10 [set color red] ask eater [setxy random-xcor random-ycor] ask eater [set shape "square"] ask eater [set energy 10] end to setup-grass ask patches [set pcolor 10 - random 2] ask patches with [pcolor = 10] [set pcolor 33] ask patches with [pcolor = 9] [set pcolor 55] end to go if not any? eaten with [color != 54] [ifelse End-After-Evolution-Is-Complete? [output-print "Natural Selection Complete" stop] []] go-eaten go-eater go-grass tick end to go-eaten ask eaten [move eat-grass eaten-baby death move] end to go-eater ask eater [move eat-eaten eater-baby death] end to go-grass ask patches [grow-grass] end to move right random 50 left random 50 forward 1 set energy energy - .25 end to grow-grass if random 50 = 1 [set pcolor 55] end to eat-grass if pcolor = 55 [set pcolor 33 set energy energy + 2] end to eat-eaten let prey one-of eaten-here if prey != nobody [ask prey [if color = 54 [if random 10 = 1 [die]]] if random 10 = 1 [set energy energy + 8.5]] if prey != nobody [ask prey [if color = 53 [if random 2 = 1 [die]]] if random 2 = 1 [set energy energy + 8.5]] if prey != nobody [ask prey [if color = 52 [die]] set energy energy + 8.5] end to eaten-baby if energy > 10 [if random 25 = 1 [hatch 2 [set color color set energy 5] set energy 5]] end to eater-baby if energy > 10 [if random 25 = 1[hatch 1 [set color red set energy 5] set energy 5]] end to death if energy <= 0 [die] end
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