MIHS-20_KateB_KateN_StuartB_GeorgiaS
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breed [wolves wolf] wolves-own [ energy ] breed [rabbits rabbit] rabbits-own [ energy ] to setup clear-all grow-grass-and-weeds set-default-shape wolves "wolf" create-wolves 20[ set color brown setxy random-xcor random-ycor set energy random 10 ] ; start with a radnom amt. of energy set-default-shape rabbits "rabbit" create-rabbits 20[ set color white setxy random-xcor random-ycor set energy random 10 ] ; start with a random amt. of energy reset-ticks end to go if not any? wolves [ stop ] grow-grass-and-weeds ask wolves [ move eat-grass-wolf eat-weeds-rabbit reproduce death ] ask rabbits [ move eat-grass-wolf eat-weeds-rabbit reproduce death ] tick end to grow-grass-and-weeds ask patches [ if pcolor = black [ if random-float 1000 < weeds-grow-rate [ set pcolor violet ] if random-float 1000 < grass-grow-rate [ set pcolor green ] ] ] end to move ;; deer procedure rt random 50 lt random 50 fd 1 ;; moving takes some energy set energy energy - 0.5 end to eat-grass-wolf ;; deer procedure ;; gain "grass-energy" by eating grass if pcolor = green [ set pcolor black set energy energy + grass-energy ] end to eat-weeds-rabbit ;; deer procedure ;; gain "weed-energy" by eating weeds if pcolor = violet [ set pcolor black set energy energy + weed-energy ] end to reproduce ;; deer procedure ;; give birth to a new deer, but it takes a lot of energy if energy > birth-threshold [ set energy energy / 2 hatch 1 [ fd 1 ] ] end to death ;; dear procedure ;; die if you run out of energy if energy < 0 [ die ] end
There is only one version of this model, created over 4 years ago by kate nordstrom.
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